Teleporting
Warmup
Most teleports make you wait before they happen. A bar at the top of the screen counts down.
| Rank | Warmup |
|---|---|
| Default | 5 seconds |
| VIP and above | 4 seconds |
Moving, interacting or taking damage cancels the teleport. This covers homes, warps, player warps, spawn, /back, /deathback, /rtp and player teleports.
Random teleport
/rtp or /wild sends you to a random spot.
| World | Distance from the centre |
|---|---|
| Overworld | 500 to 4,500 blocks |
| Nether | 100 to 550 blocks |
Spawn
/spawn takes you back to spawn.
Going back
| Command | What it does | How long it works |
|---|---|---|
/back | Return to where you were before your last teleport. | 1 hour |
/deathback or /dback | Return to where you died. It can only be used once per death. | 1 hour |
Ender pearls do not count as a teleport for /back.
Teleporting to other players
| Command | What it does |
|---|---|
/tpa <player> | Ask to teleport to a player. Alias /call. |
/tpahere <player> | Ask a player to teleport to you. Alias /tpi. |
/tpyes | Accept a request. |
/tpno | Decline a request. |
/tptoggle | Turn incoming requests on or off. |
Requests expire after 60 seconds.