Combat
Hit harder, crit more, bleed your enemies dry.
This branch has 13 nodes and costs 98 points to complete. A ★ marks a keystone node. Open it in game with /skills combat.
See How skills work for points, requirements and respecs.
All nodes
| Node | Ranks | Total cost | Minimum level |
|---|---|---|---|
| Warrior's Path | 3 | 3 | 1 |
| Brute Strength | 5 | 9 | 3 |
| Precision | 5 | 9 | 1 |
| Swift Strikes | 4 | 8 | 8 |
| Ferocity | 4 | 10 | 10 |
| Marksman | 5 | 9 | 5 |
| First Strike | 2 | 5 | 12 |
| Bloodthirst | 3 | 9 | 15 |
| Serrated Edge | 3 | 7 | 10 |
| Plunderer | 5 | 11 | 12 |
| Parry | 3 | 8 | 12 |
| Berserker ★ | 1 | 5 | 30 |
| Duelist ★ | 1 | 5 | 30 |
Warrior's Path
Where every fighter starts.
Each rank gives:
- +2% Melee damage
Ranks: 3. Cost: 1 per rank (3 points in total).
Brute Strength
Raw power behind every swing.
Each rank gives:
- +0.4 Attack damage
Ranks: 5. Cost: 1, 1, 2, 2, 3 (9 points in total).
Needs:
- Level 3
- Warrior's Path
Precision
Find the gap in their guard.
Each rank gives:
- +2% Critical hit chance
Ranks: 5. Cost: 1, 1, 2, 2, 3 (9 points in total).
Needs:
- Warrior's Path
Swift Strikes
Recover faster between swings.
Each rank gives:
- +4% Attack speed
Ranks: 4. Cost: 1, 2, 2, 3 (8 points in total).
Needs:
- Level 8
- Brute Strength
Ferocity
Critical hits tear deeper. Needs Brute Strength and Precision.
Each rank gives:
- +8% Critical hit damage
Ranks: 4. Cost: 2, 2, 3, 3 (10 points in total).
Needs:
- Level 10
- Brute Strength
- Precision
Marksman
Arrows and tridents hit harder.
Each rank gives:
- +4% Ranged damage
Ranks: 5. Cost: 1, 1, 2, 2, 3 (9 points in total).
Needs:
- Level 5
- Precision
First Strike
Your first sword hit lands extra hard. Recharges every 5 minutes.
Each rank gives:
- +25% First strike damage
Ranks: 2. Cost: 2, 3 (5 points in total).
Needs:
- Level 12
- Swift Strikes
Bloodthirst
Heal a share of the damage you deal.
Each rank gives:
- +3% Lifesteal
Ranks: 3. Cost: 2, 3, 4 (9 points in total).
Needs:
- Level 15
- 10 points already spent in this branch
- Swift Strikes
Serrated Edge
Sword hits can make enemies bleed. Bleeding enemies keep taking damage.
Each rank gives:
- +8% Bleed chance with swords
- +0.5 Bleed damage per tick
Ranks: 3. Cost: 2, 2, 3 (7 points in total).
Needs:
- Level 10
- Ferocity
Plunderer
Mobs drop double, and teach you more.
Each rank gives:
- +4% Chance of double mob drops
- +3% XP gain (Mob)
Ranks: 5. Cost: 1, 2, 2, 3, 3 (11 points in total).
Needs:
- Level 12
- Ferocity
Parry
Left-click with a sword to parry: blows from the front hurt less.
Each rank gives:
- +20% Parry damage reduction
Ranks: 3. Cost: 2, 3, 3 (8 points in total).
Needs:
- Level 12
- Marksman
Berserker ★
Huge damage and lifesteal, but you take more damage. Choose Berserker OR Duelist.
Gives:
- +25% Melee damage
- +5% Lifesteal
- +-10% Damage reduction
Ranks: 1. Cost: 5 per rank (5 points in total).
Needs:
- Level 30
- 20 points already spent in this branch
- Bloodthirst
You cannot own this together with Duelist.
Duelist ★
Quick, precise and guarded. Choose Duelist OR Berserker.
Gives:
- +12% Critical hit chance
- +12% Attack speed
- +5% Damage reduction
Ranks: 1. Cost: 5 per rank (5 points in total).
Needs:
- Level 30
- 20 points already spent in this branch
- Plunderer
You cannot own this together with Berserker.